﻿using TinyFrameWork;

public class UIMessageBoxWithOk : UIMessageBoxLabelTitle
{
    private const string OK_BUTTON = "Ok_Button";
    private UIButton okButton;
    public UIButton OkButton
    {
        get
        {
            if(okButton == null)
                okButton = GameUtility.FindDeepChild<UIButton>(this.gameObject, OK_BUTTON);
            return okButton;
        }
    }
}
